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Search for 'Bullet Witch' returned 20 results.

Student Declared Witch and Burned for Making In-Game Map of High School.
editorial | 05/02/07 | Aaron Stanton
When a student at Clements High School in Texas made a video game mod based on the layout of his local high school, he probably didn\'t expect the reaction it eventually received. Two months after the map was created, the Virginia Tech shootings happened, and authorities took the students map as a threat. Not only was he removed from the campus grounds and sent to an alternative school, he\'s been bared from participating in graduation. Yet no one seems to believe that he actually represented a threat to the community - in that no one seems convinced he was on the verge of picking up a gun and shooting someone. The only problem is that he did something that - some people, at least - connect to events like Virginia Tech. In other words, it didn\'t matter that he wasn\'t really a witch, merely that he looked enough like one to be punished.
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Bullet Witch Review
game: Bullet Witch
review | 03/16/07 | Chris Martin
With its anime influenced style, guns-blazing action, and destroy anything physics, what could go wrong? Bullet Witch is an example of a game that could have benefitted from a few more months in development. Though not without its surprises, Bullet Witch concedes to the same gameplay mechanics we\'ve been comfortable with for years. While it doesn\'t do anything really new with gameplay, it might be worth the rental if you\'re bored with everything else.
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How Homebrew Development is Holding Up, System By System
news | 06/12/06 | Aaron Stanton
Systems like the original Xbox and Sony\'s PSP are praiseworthy on their own, but they can be made even better through the creative application of homebrew software. Enthusiast developed software has helped shape the console industry since the days of the Sega Saturn and the original PlayStation. bulletin/showthread.php?t=26773\"" onClick="window.open( this.href, '_self' ); return false;" title="">This posting on the DCEmu forums takes a brief, but informed look at the state of homebrew development on today\'s and yesterday\'s systems. Included in the list are common consoles, like the Xbox, as well as older systems, like the DreamCast. It\'s an interesting read if you\'ve dabbled on the fringe of the community and are curious to hear an overview of how things stand.
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Ping Pong Renaissance: Table Tennis Review
game: Rockstar Games Presents Table Tennis
review | 06/07/06 | Shawn Rider
Rockstar\'s latest title isn\'t a murder simulator or hardcore gangsta shooter. It\'s a pleasant game of Table Tennis, and it\'s really well-done. Rockstar Presents Table Tennis comes from their San Diego studio, well known for creating the Smuggler\'s Run and Midnight Club series. If Table Tennis sounds like a major change of speed, that\'s because it is. But when the results are so much fun, we\'re fine with switching gears. Get the full review here from Shawn.
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Castlevania: Portrait of Ruin Preview
game: Castlevania: Portrait of Ruin
preview | 05/30/06 | RJ Brooks
Castlevania debuted on the Nintendo DS in near perfect form in Castlevania: Dawn of Sorrow. The Konami release is still one of the best games available on Nintendo\'s latest handheld system. Now, Castlevania: Portrait of Ruin is gearing for another round of Dracula hunting, including a form of Co-op play and a new dual character system that encourages you to switch between characters as you play. While there are still a lot of unanswered questions about how the game will be balanced, the Castlevania sequel is certainly looking strong enough to capture our attention. Read our preview for more details.
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Protesting Booth Babes Kicked Out By E3 Security
news | 05/11/06 | Aaron Stanton
Booth babes have been a hot topic at E3 this year. The ESA has instigated additional enforcement policies to help control the extent to which booth babes reveal their bodies, and not everyone is happy about that. When two girls in revealing clothing showed up outside the convention center with signs that read, \"Booth Babe Protest: I\'m \"E\" for Everyone,\" and, \"Bikinis > Bullets,\" we couldn\'t help but stop for an interview. When E3 security showed up to chase them off the grounds, we also couldn\'t help but throw a press credential, a camera, and a little weight into the mix in an attempt to put it to The Man. Seems to have worked.
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Treasure's Gems: A History of Action Gaming
feature | 02/20/06 | RJ Brooks
They are one of the often unsung heroes of the game development industry. But the consistently high quality of titles has proven numerous times why Treasure is one of the best game development houses in existence. With such fan classics as Gunstar Heroes and Astro Boy in their library, Treasure\'s games have created a rabid fanbase of twitch gamers and import junkies. Our man, Robert Brooks, has a retrospective of Treasure\'s games along with five classic retro reviews, each going live over the next week. Check it out here.
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RIP Review: From Russia With Guns
game: RIP
review | 01/23/06 | Shawn Rider
RIP is a fast-action twitch title that is also relatively easy to pick up and play. The simple action is augmented by some strategic upgrade and skill development elements, which gives it a unique feel. For folks who love a fast-paced shooter with hordes of enemies and a dose of thoughtful strategy, RIP warrants a demo download at the least. Get the lowdown on this independently developed import from Russia in Shawn\'s review.
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GF! Weekly Wrap-Up 8
podcast | 10/14/05 | Val Townsend
Val\'s back, and this week we have a podcast full of all the goods. We look at all the latest news, from the announcement of Peter Jackson as executive producer for the Halo movie to the Governator\'s attack on violent videogames. Tristan checks in with a review of Burnout: Revenge, and Aaron takes an early look at Chronicles of Narnia: The Lion, The Witch, and the Wardrobe. It\'s seven solid minutes of audio goodness.
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The Chronicles of Narnia Preview
game: Chronicles of Narnia: The Lion, the Witch, and the Wardrobe
preview | 10/06/05 | Aaron Stanton
Sometimes it takes a movie to turn a good idea into a game. The fantasy setting of The Chronicles of Narnia is an ideal world for the basis of a video game, containing monsters, heroes, and mystical creatures. Even separated from its religious basis, the story behind the classic children\'s tales offers everything a game designer could hope for to create a rich, living environment. In November, developer Traveler\'s Tales will be releasing a video game based on the upcoming movie adaptation of The Lion, the Witch, and the Wardrobe, and GamesFirst! has had an opportunity to play through a preview build of the title. What we found is a game worth looking forward to. Check out our preview.
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Serious Sam 2 Preview
game: Serious Sam 2
preview | 10/04/05 | Blaine Krumpe
Serious Sam 2 brings more of that classic Sam action to a variety of platforms. Developed by the eccentric Croatian development house, Croteam, Serious Sam is known for bright, colorful graphics, frantic action, and lots and lots of bullets. This time out, we get an evolution of everything, but also a very true-to-roots fragfest that involves some of the most insane monsters we\'ve ever seen. Check out Blaine\'s preview of Serious Sam 2 based on the recently released game demo.
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Rainbow Six: Lockdown Review
game: Rainbow Six: Lockdown
review | 09/13/05 | Aaron Stanton
Rainbow Six is a game franchise that we really cherish here at GamesFirst, so when Lockdown came out with horrible flaws we couldn\'t help but feel disappointed. Truth is, the game\'s entire AI system is just plain stupid. We didn\'t think you\'d believe us if we just showed you pictures and wrote about being able to withstand 7.5 minutes of weapon fire, so we\'ve included video clips of our character being all immortal and impervious to bullets. Funny thing; you actually die more if you take cover. Check it out.
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Serious Sam II Screenshots
game: Serious Sam II
news | 09/06/05 | Aaron Stanton
It\'s only about a month until Serious Sam II appears on the scene, and the screens are looking sweet. Serious Sam II is the second in a series of wacky first person shooters made famous by its complete disregard for any sense of reality. As Sam Stone, you\'ll face hundreds of enemies per level, fire thousands of bullets, and battle everything from stereotypical gothic chicks to evil stockbrokers. Unlike many recent FPS titles, which are dark, gloomy, and slow paced, Serious Sam II promises to keep things light and happy... well... funny, at least.
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Brothers in Arms: The Road to Hill 30
game: Brothers in Arms: The Road to Hill 30
review | 04/07/05 | Chris Martin
In a genre crowded with other titles based on similar concepts, how can a World War II FPS distinguish itself? In Brothers in Arms' case, you simply craft an experience with such detail and attention to the atmosphere of war that the player can't help but feel the bullets zipping by their head. Put aside all those other games that try to offer authentic WWII fighting experience; no one does the job quite as well as Gearbox Software's Brothers in Arms: The Road to Hill 30. Be sure to read the full review.
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Max Payne
game: Max Payne
review | 04/21/04 | GF! Back Catalogue 10/2004 => 1995
GBA players have reason to smile: Max Payne is that rare sort of GBA game that manages to deliver the fun, style, and feel of its console counterpart. The action is there, the bullet time is there”somehow even 20+ minutes of narration is there. It's all quite an accomplishment on a handheld. Click here for the full review.
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